Hi, I'm David Zavala
In the last few years, I have been working as a Character Artist, first as a freelance, and this last year in outsourcing companies for AAA games. During that time, I have been developing my skills in production techniques and learning about the video game pipeline, and perfecting my portfolio. I am specialized in creating hair for video games (haircards), head anatomy, and skin texture. I also use Marvelous Designer for the creation of costumes and it is something that I am focusing on improving this year as well as learning a little more about Unreal Engine.
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